Game Of Life Cascade
Reinterpretation of the famous John Conway's Game of Life with a ✨twist✨
See the demo :
The Game of Life, created by mathematician John Horton Conway in 1970, is a zero-player cellular automaton. Its evolution relies solely on the initial state of its grid, with cells either alive or dead.
Rules :
- A live cell with fewer than two live neighbors dies (underpopulation).
- A live cell with two or three live neighbors survives to the next generation.
- A live cell with more than three live neighbors dies (overpopulation).
- A dead cell with exactly three live neighbors becomes alive (reproduction).
Bindings
- Left Click: Summon a cell on the grid
- Right Click: Kill a cell on the grid
- Middle Click or Alt + Right/Left Click: Move the camera around
- ScrollWheel: Zoom
- R: Reset the grid
- Z: Time Cascade: The Time is now represented as the Z-Axis
- E: Toggle view from 2D to 3D
- T: Toggle UI visibility
- Space: Freeze
Find My Other Projects
Github : https://github.com/NoeBrt
Status | Released |
Platforms | HTML5, Windows |
Author | Noé |
Genre | Simulation |
Made with | Unity |
Tags | 2D, 3D, bio, bio-simulation, cells, conway-game-of-life, Experimental, game-of-life, Life Simulation |
Download
Download
GameOfLifeCascade.zip 29 MB
Install instructions
- Click the 'Download' button on this page.
- Once the download is complete, locate the zip file in your Downloads folder.
- Extract the zip file. You should now see a new folder with the same name.
- Inside the folder, you'll find the application file for the game. It will have an extension '.exe' for Windows or '.app' for MacOS.
- Double click on the application file to launch the simulation.
Development log
- v1.1Apr 06, 2024
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