Reinterpretation of the famous John Conway's Game of Life with a ✨twist✨

See the demo :

The Game of Life, created by mathematician John Horton Conway in 1970, is a zero-player cellular automaton. Its evolution relies solely on the initial state of its grid, with cells either alive or dead.

Rules : 

  • A live cell with fewer than two live neighbors dies (underpopulation).
  • A live cell with two or three live neighbors survives to the next generation.
  • A live cell with more than three live neighbors dies (overpopulation).
  • A dead cell with exactly three live neighbors becomes alive (reproduction).


Bindings

  • Left Click: Summon a cell on the grid
  • Right Click: Kill a cell on the grid
  • Middle Click or Alt + Right/Left Click: Move the camera around
  • ScrollWheel: Zoom
  • R: Reset the grid
  • Z: Time Cascade: The Time is now represented as the Z-Axis
  • E: Toggle view from 2D to 3D
  • T: Toggle UI visibility
  • Space: Freeze

Find My Other Projects

Github https://github.com/NoeBrt 

Download

Download
GameOfLifeCascade.zip 29 MB

Install instructions

  1. Click the 'Download' button on this page.
  2. Once the download is complete, locate the zip file in your Downloads folder.
  3. Extract the zip file. You should now see a new folder with the same name.
  4. Inside the folder, you'll find the application file for the game. It will have an extension '.exe' for Windows or '.app' for MacOS.
  5. Double click on the application file to launch the simulation.

Development log

Leave a comment

Log in with itch.io to leave a comment.